A new role playing game that marries player agency, narrative and dice rolling to give fantastic adventures.
This is a second in the prototype series, working toward the creation of a Magic system for use with All Us Gamers and specifically for the Adventure Cycle. This prototype relies on The Inner Core rules, On Aptitude, The Book of Struggles, the injury system in the Combat Toolkit and the spell system from the … Continue reading “Prototype Play Test Release 2 – Magical Struggles”
As play testing continues there is bound to be some changes to previous releases. Two have recently come up as the magic system has been being tested. On Aptitude – Slow, Meticulous Actions This mechanism was designed as a way to avoid dice rolling when someone could just declare they were taking their time to … Continue reading “Recent Updates”
A prototype part of the magic spells rules. Play test it. Full rules will be released on DriveThru as usual.
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