A new role playing game that marries player agency, narrative and dice rolling to give fantastic adventures.
This is the third in the prototype series, working toward the creation of a Magic system for use with All Us Gamers and specifically for the Adventure Cycle. The first article in the series lays the foundation. As with all the prototype pieces, this is unlikely to be the final form of these rules. So … Continue reading “Prototype Play Test Release 3 – Spells of Life and How to Learn Spells”
This is a second in the prototype series, working toward the creation of a Magic system for use with All Us Gamers and specifically for the Adventure Cycle. This prototype relies on The Inner Core rules, On Aptitude, The Book of Struggles, the injury system in the Combat Toolkit and the spell system from the … Continue reading “Prototype Play Test Release 2 – Magical Struggles”
As play testing continues there is bound to be some changes to previous releases. Two have recently come up as the magic system has been being tested. On Aptitude – Slow, Meticulous Actions This mechanism was designed as a way to avoid dice rolling when someone could just declare they were taking their time to … Continue reading “Recent Updates”
Send us a Message
Copyright Cup of Tea – All rights reserved